This blogpost is the third in a series of five where I intend on exploring Design Thinking in an education context. I want to come back to the questions we have about design thinking when we’re first starting out. I want to think about what design thinking is, why we might use design thinking, how we can use design thinking in schools, where to go for resources and help, and finally, how design thinking can transform our schools.
I recently spoke about my passion for design thinking at educampwelly. In my quick-fire Smackdown presentation (so, under 60 seconds) I said, slightly hyperbolically, that for me if there is a silver bullet for education, design thinking is it.
So far I’ve said a little bit about what design thinking is. In the last blogpost, I spoke about why I think we should use design thinking. This kind of boiled down to the idea that if we want creative, innovative problem finders and problem solvers, then design thinking offers a structured yet flexible, empathetic way to this. So now, let’s get a little bit more practical, and think about the possible applications of design thinking in our current educational context and climate.
Um. It can be used every way.
Yep, I really mean it.
You can use design thinking to shape a one-off lesson. While maybe not ideal, this could be a great way to introduce the overall scope of the method. You can use design thinking to shape a whole unit of work. My preference would lie here, and you can see such a unit I created with a class of Year 8 English students here. Of course, you don’t need to be a ‘slave to the process’, and the design thinking mindsets can be used at any time to enhance the specific context at hand.
Beyond the scope of a ‘one subject, one hour’ secondary school timetabled environment, design thinking offers an excellent way to bring subjects together in a naturally integrated, cross-curricular way. The current New Zealand Transport Agency’s game design competition is an excellent example of an authentic, purposeful activity that would lend itself perfectly to design thinking, and I know of a school that’s doing so.
Beyond the classroom, design thinking can be used as an approach to professional learning. I use it to shape my own learning, and it can also be used from a facilitator’s perspective to help inform the shape of a professional learning session. In fact, my eFellowship research looked into this idea in more depth, and you can read about that here. I believe there are strong links to be made here to the New Zealand curriculum’s model of teaching as inquiry, as well as Timperley et al’s spiral of inquiry (2014). The latter in particular, with its central focus on meeting the needs of the learner.
Beyond professional learning, design thinking can be used as an approach to leadership and strategic thinking. Steve Mouldey has written about this. What if we structured whole school initiatives using a design thinking model? Wouldn’t staff and students and the community feel involved? Wouldn’t we have a diverse, wide range of ideas and perspectives to pull from? And wouldn’t this equate to more innovative, targeted and collaborative solutions? I’d recommend Grant Lichtman’s #EdJourney as well as Ewan McIntosh’s How to Come Up with Great Ideas and Actually Make Them Happen, as places to start thinking about this.
Basically, I find that the more you explore design thinking, the more you see that it’s an overarching approach, not dissimilar to choosing to adopt a growth mindset, and that you are limited in applying it only by your imagination.
Lichtman, G. (2014). #EdJourney: A roadmap to the future of education. San Francisco, USA: Jossey-Bass.
McIntosh, E. (2014). How to Come Up with Great Ideas and Actually Make them Happen: A Pragmatic Strategy Handbook for Education Leaders, Innovators and Troublemakers. Edinburgh, UK: NoTosh Publishing.
Timperley, H., Kaser, L. and Halbert, J. (2014). A framework for transforming learning inschools: Innovation and the spiral of inquiry. Centre for Strategic Education, Seminar Series Paper No. 234.